Category Archives: SNES

Games Need More Monster Love

“At its core, monster love is about treating the unknown with curiosity and respect instead of the desire to destroy it in the name of protecting what’s familiar.” Continue reading

Posted in Action, American, Characters, Console, Game Design, General, Japanese, N64, PC/Mac, Platformer, Playstation, RPG, RPG Maker, Series, SNES, Translation, Western | Tagged , , , , , | 2 Comments

Five Fantastic Unknown RPGs

If you like underrated, flawed-yet-classic, diamond-in-the-rough, hidden treasure RPGS then I’ve got some sweet, sweet news for you. I’m always scouring the playfield for imaginative and inventive gems, and these are a few you should know about. 1. Magic PenGel … Continue reading

Posted in American, Characters, Console, Game Design, Gamecube, General, Japanese, PC/Mac, Playstation, RPG, Series, SNES, Western | Tagged , , , , | Leave a comment

Love on the Battlefield: Fire Emblem’s “Support” System

Fire Emblem is a series of grid-based, turn-based SRPGs, spanning more than 10 titles from NES to Nintendo 3DS. Each has a lot of playable characters, and, as in many games with large casts like Chrono Cross and Romancing Saga, … Continue reading

Posted in Characters, Game Boy Advance, Game Design, Gamecube, Japanese, NES, RPG, Series, SNES | Tagged , | 5 Comments

Banner Saga and More On Leveling

Thanks to a suggestion in response to the last post, I bought and played Banner Saga, and it was a blast. It lets you lose battles and still keep playing, so each battle is able to be a real toss-up. … Continue reading

Posted in American, Game Design, General, Japanese, PC/Mac, RPG, Site-related, SNES | Tagged , , , | Leave a comment

Quit the Grind: Other Ways to “Level”

In many RPGs you reach a point when battles are neither novel nor challenging, when you’re just going through the motions for gold or experiencećƒ¼also known as grinding. It can kill any momentum the game had going, and it turns … Continue reading

Posted in Characters, Game Design, Japanese, Playstation, RPG, Series, SNES, Western | Tagged , , , , , , | 16 Comments

Lessons from the Classics: Rethinking Magic

Most RPGs use “fire-ice-lightning” or “fire-ice-wind-earth” elemental systems of magic, where fire is strong against ice and vice versa, ice spells freeze/slow enemies, etc. Offhand can you think of any RPG where the first offensive spell you learn is NOT … Continue reading

Posted in Action, American, Characters, Console, Game Design, Gamecube, Japanese, RPG, SNES, Western | Tagged , , , , , | 18 Comments

PS2 Red Alert

I’m afraid I have a fully functioning means of playing PS2 games… Bye bye, spare time. Magna Carta 2 didn’t seem to work, but I think it may just be the copy I have. So that means I’m taking recommendations … Continue reading

Posted in American, Console, Game Design, General, Japanese, Playstation, RPG, Site-related, SNES, Western | Tagged , | 2 Comments