Category Archives: Japanese

Games Need More Monster Love

“At its core, monster love is about treating the unknown with curiosity and respect instead of the desire to destroy it in the name of protecting what’s familiar.” Continue reading

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Posted in Action, American, Characters, Console, Game Design, General, Japanese, N64, PC/Mac, Platformer, Playstation, RPG, RPG Maker, Series, SNES, Translation, Western | Tagged , , , , , | 2 Comments

“Play & Energy of the Unknown”

I recently had the chance to write about “energy and play” for The Gradient, an online magazine about alternative perspectives on energy. The process of writing it was a great opportunity to figure out my thoughts on a lot of things, including Awa … Continue reading

Posted in Festival, Game Design, General, Japanese, Site-related | Tagged , | Leave a comment

Weird and Wildest RPG Maker Games

Hi! I am still here, existing in Berlin, and still working on the big secret article that is now finished and I’m waiting to find out what will happen to it next before I say anything. 🙂 In the meantime, … Continue reading

Posted in American, Characters, European, Game Design, General, Japanese, RPG, RPG Maker, Site-related | Tagged , , , , , | Leave a comment

Five Fantastic Unknown RPGs

If you like underrated, flawed-yet-classic, diamond-in-the-rough, hidden treasure RPGS then I’ve got some sweet, sweet news for you. I’m always scouring the playfield for imaginative and inventive gems, and these are a few you should know about. 1. Magic PenGel … Continue reading

Posted in American, Characters, Console, Game Design, Gamecube, General, Japanese, PC/Mac, Playstation, RPG, Series, SNES, Western | Tagged , , , , | Leave a comment

Love on the Battlefield: Fire Emblem’s “Support” System

Fire Emblem is a series of grid-based, turn-based SRPGs, spanning more than 10 titles from NES to Nintendo 3DS. Each has a lot of playable characters, and, as in many games with large casts like Chrono Cross and Romancing Saga, … Continue reading

Posted in Characters, Game Boy Advance, Game Design, Gamecube, Japanese, NES, RPG, Series, SNES | Tagged , | 5 Comments

Banner Saga and More On Leveling

Thanks to a suggestion in response to the last post, I bought and played Banner Saga, and it was a blast. It lets you lose battles and still keep playing, so each battle is able to be a real toss-up. … Continue reading

Posted in American, Game Design, General, Japanese, PC/Mac, RPG, Site-related, SNES | Tagged , , , | Leave a comment

Quit the Grind: Other Ways to “Level”

In many RPGs you reach a point when battles are neither novel nor challenging, when you’re just going through the motions for gold or experienceーalso known as grinding. It can kill any momentum the game had going, and it turns … Continue reading

Posted in Characters, Game Design, Japanese, Playstation, RPG, Series, SNES, Western | Tagged , , , , , , | 16 Comments