Category Archives: Characters

Monster Garden Demo on itch.io

A demo of the first half of my game “Monster Garden” is on itch.io. Download it here. Lots of monsters, lots of silly feedback…and hidden mysteries? And always looking for your feedback. 😀 There are two Let’s Plays! From 45:30 in … Continue reading

Posted in American, Characters, European, Game Design, General, Japanese, PC/Mac, RPG, RPG Maker, SNES, Western | 2 Comments

The Monster Garden is Coming

My good old-fashioned posts were delayed once again by another article I was working on for an online magazine about energy and play, which will come out later this month. But I’ve also fallen head-over-heels for RPG Maker MV lately, … Continue reading

Posted in American, Characters, Game Design, General, RPG, RPG Maker, Western | 2 Comments

Weird and Wildest RPG Maker Games

Hi! I am still here, existing in Berlin, and still working on the big secret article that is now finished and I’m waiting to find out what will happen to it next before I say anything. 🙂 In the meantime, … Continue reading

Posted in American, Characters, European, Game Design, General, Japanese, RPG, RPG Maker, Site-related | Tagged , , , , , | Leave a comment

Five Fantastic Unknown RPGs

If you like underrated, flawed-yet-classic, diamond-in-the-rough, hidden treasure RPGS then I’ve got some sweet, sweet news for you. I’m always scouring the playfield for imaginative and inventive gems, and these are a few you should know about. 1. Magic PenGel … Continue reading

Posted in American, Characters, Console, Game Design, Gamecube, General, Japanese, PC/Mac, Playstation, RPG, Series, SNES, Western | Tagged , , , , | Leave a comment

Love on the Battlefield: Fire Emblem’s “Support” System

Fire Emblem is a series of grid-based, turn-based SRPGs, spanning more than 10 titles from NES to Nintendo 3DS. Each has a lot of playable characters, and, as in many games with large casts like Chrono Cross and Romancing Saga, … Continue reading

Posted in Characters, Game Boy Advance, Game Design, Gamecube, Japanese, NES, RPG, Series, SNES | Tagged , | 5 Comments

Quit the Grind: Other Ways to “Level”

In many RPGs you reach a point when battles are neither novel nor challenging, when you’re just going through the motions for gold or experienceーalso known as grinding. It can kill any momentum the game had going, and it turns … Continue reading

Posted in Characters, Game Design, Japanese, Playstation, RPG, Series, SNES, Western | Tagged , , , , , , | 16 Comments

Lessons from the Classics: Rethinking Magic

Most RPGs use “fire-ice-lightning” or “fire-ice-wind-earth” elemental systems of magic, where fire is strong against ice and vice versa, ice spells freeze/slow enemies, etc. Offhand can you think of any RPG where the first offensive spell you learn is NOT … Continue reading

Posted in Action, American, Characters, Console, Game Design, Gamecube, Japanese, RPG, SNES, Western | Tagged , , , , , | 18 Comments