Monthly Archives: November 2014

Quit the Grind: Other Ways to “Level”

In many RPGs you reach a point when battles are neither novel nor challenging, when you’re just going through the motions for gold or experiencećƒ¼also known as grinding. It can kill any momentum the game had going, and it turns … Continue reading

Posted in Characters, Game Design, Japanese, Playstation, RPG, Series, SNES, Western | Tagged , , , , , , | 16 Comments