Monthly Archives: August 2013

PixelJunk Monsters Online. Facebook, 2011

PixelJunk Monsters Online is the Facebook app version of the PixelJunk Monsters series, developed by Q-Games (Japan). It is a free-to-play “tower defense” game, and became an open beta in 2011. WORLDVIEW: Protecting and expanding your cute, colorful kingdom. VISUALS … Continue reading

Posted in Facebook, Free-to-play, Game Design, Japanese, Social Gaming, Tower Defense | Tagged , , , | 2 Comments

What I’m playing now: Breath of Fire 4

I’m working on posts about Summoner: Goddess Reborn (Gamecube, 2003) and PixelJunk Monsters Online (Facebook app, 2011), but just wanted to briefly mention another game I’ve been playing (which I’ll have to post about someday), Breath of Fire 4 (Playstation, … Continue reading

Posted in Console, Game Design, General, Japanese, Playstation, RPG, Site-related | Tagged | 6 Comments

Mon article publié sur Gamasutra à propos des personnages et de la création d’univers

Mon article publié sur Gamasutra à propos des personnages et de la création d’univers a été traduit en Français par Yahiko00 de Gamedev.net. Vous pouvez le lire ici : http://www.gamedev.net/blog/1683/entry-2256645-personnages-et-cr%C3%A9ation-dunivers-analyse-de-la-force-des-jeux-japonais-14/ Someone recently contacted me through gamedev.net about translating my Gamasutra … Continue reading

Posted in Game Design, General, Site-related, Translation | Leave a comment